This post records how to setup the OpenGL programming guide source example environment on Mac.
- Install XCode
OpenGL and GLUT come with the OS and Xcode installations. To verify, check for
/System/Library/Frameworks/{OpenGL,GLUT}.framework
In your OpenGL source files, include the following line
#include <OpenGL/gl.h> #include <OpenGL/glu.h> #include <GLUT/glut.h>
To make a GLUT application on the command line, use the following linker options:
-framework OpenGL -framework GLUT
For Ubuntu, you can refer this: Setting up an OpenGL development environment in Ubuntu Linux
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